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Mesh Simplification Methods Comparison

Mesh Simplification Methods Comparison

An interactive browser-based tool for comparing different mesh simplification algorithms side by side, supporting real-time preview with face count feedback. Supported MethodsQuadric Error Metrics (QEM) — industry-standard polygon reduction Open3D built-in simplification Custom boundary-aware variants — preserves hard edges and silhouettesHow It Works Upload any .obj file (or use a built-in example), select a simplification method, set a target face ratio, and compare results directly in your browser. Live Demo dorothysheng-remesh-comparison.hf.space

Hugging Face Job Hunter Agent

Hugging Face Job Hunter Agent

JobHunter AI is an intelligent job search agent that automatically searches across multiple job platforms simultaneously, delivering verified job links with filtering and relevance scoring. FeaturesSearches ATS systems: Greenhouse, Lever, Ashby Integrates Google Search and Y Combinator job listings Built with LangGraph for reliable multi-step agent workflows Relevance scoring and filtering Clean, professional results interfaceLive Demo Try it on Hugging Face Spaces: dorothysheng/hf-web-agent

Unreal Engine: AI Texture Generation with AWS Bedrock

Unreal Engine: AI Texture Generation with AWS Bedrock

A pipeline tool that integrates AWS Bedrock's AI image generation directly into Unreal Engine, enabling artists to generate and apply textures without leaving the editor. Overview This tool bridges Unreal Engine and AWS Bedrock to allow real-time AI-powered texture generation inside the Unreal Editor. Artists can describe a texture in natural language and have it generated and applied to assets instantly. GitHub Source code available at: github.com/dorothysheng/unreal_aws_texture